Specialty Shop $1100
Allows you to purchase improved one shots and 1 single-round bonus per round.
Spikier Spikes $50
Can pop 23 bloons per stack.
Big Pineapples $40
Splash 2 can pop 33 bloons
Magic Power 850/1000/1100
Apprentices can pop 14% more bloons per shot for 1 round.
Healthy Bananas $300Edit
Each round, you may purchase instead of your 1-game bonus 3 extra lives for $150
Healthier Bananas $500Edit
12 lives for $550
Super Monkey Potion $1200Edit
SMP one-round bonus: Use it on a dart monkey and for 1 round it will be turned into a special super monkey that fires the apprentice's fireballs at speed 9 and has range 3. Costs $1500.
Nuclear Pineapples $1200Edit
Adds a Nuclear Pineapple 1-shot: a big pineapple that can pop up to 37 bloons and breaks through 2 layers. Costs $95.
Big Bang $3200Edit
Big Bang 1-round bonus: Use it on any super monkey up to 1-4-2 and it and all other nearby dart-throwing towers will fire explosive darts of splash 0.8 that can pop 5 extra bloons per shot for 1 round. Costs $2400.
Dart Sharpener $250Edit
Adds a new 1-round bonus: Sharper Darts 680/800/860: Dart Monkeys up to 2-5-3 can pop 1 extra bloon a shot for 1 round.
Two Bonuses $1000Edit
You may now, if you have sufficient cash, buy 2 bonuses a round.
High Tech $1200Edit
1-round bonuses also give 20% speed bonuses to affected towers.
Triple Booster $1800Edit
You may now, if you have sufficient cash, buy 3 bonuses a round.
High Income $5000Edit
Generates $700 a round
Acid Glue $100Edit
Adds a new one-shot:
Acid Glue, $70
Glues up to 24 bloons like a 0-2-0 Glue Gunner
Diamond Spikes $400Edit
New one shot: Diamond spikes can pop 35 bloons a stack. $80.
Adds a plasma cannon, range 1.3, that blasts bloons at speed 3 and can break through 3 layers. Can melt ice.
Twin plasma $2200Edit
Adds another plasma!
Power plasma $8000Edit
Adds 2 more plasma! plasma can break 4 layers and melt lead!
Ultima: Perma-power $60000Edit
Abilities given to towers last for 20 rounds instead of one. Their prices double.